音频一:
More and more will shop online. In an era of instant information, shoppers can use their mobile phones to find deals. For many, shopping online was “a more comfortable alternative” than crowded malls.
音频二:
In the US, the popularity of computer activities is increasing. Many more people in the states are spending their free time surfing the web, e-mailing friends or playing games online.
音频三:
The massive decline in sleep happens so slowly and quietly that few seem to notice the trend. Was it because of the growing attraction of the Internet, video games and endless TV channels? No matter how it happened, millions of Americans are putting their health, quality of life and even length of life in danger.
重点词汇:
1, era /'ɪərə/ n. 时代,年代
2, instant /'ɪnstənt/ adj. 即刻的
instant noodles 方便面
instant coffee 速溶咖啡
3, deal /diːl/ n. 协议,交易
a business deal 生意
4, alternative /ɔːlˈtɜːnətɪv/ n. 替代性方案或选择 adj. 可替代的
可替代性能源 alternative energy
5, massive /'mæsɪv/ adj. 巨大的;强大的
6, decline /dɪ'klaɪn/ n. 衰落,减少,恶化
7, trend /trend/ n. 趋势
8, channel /'tʃænl/ n. 频道
9, length /lɛŋθ/ n. 长度
跟读训练:
一、
More and more will shop online.
越来越多的人会在网上购物。
In an era of instant information, shoppers can use their mobile phones to find deals.
在即时信息时代,购物者用他们的手机来找到交易。
For many, shopping online was “a more comfortable alternative” than crowded malls.
对很多人来说,比起那拥挤不堪的购物中心,网购是个更舒心的选择。
二、
In the US, the popularity of computer activities is increasing.
在美国,电脑的受欢迎程度正在上升。
Many more people in the states are spending their free time surfing the web, e-mailing friends or playing games online.
越来越多的美国人在业余时间喜欢上网、发邮件给朋友或玩网上游戏。
三、
The massive decline in sleep happens so slowly and quietly that few seem to notice the trend.
人们的睡眠时间减少得十分缓慢与安静,以至于很少有人察觉这样的趋势。
Was it because of the growing attraction of the Internet, video games and endless TV channels?
是因为网络、视频游戏和无间断播放的电视节目不断增长的吸引力吗?
No matter how it happened, millions of Americans are putting their health, quality of life and even length of life in danger.
无论是什么原因,美国人都已经让自己的健康、生活品质甚至生命置于危险中。
背景拓展:
游戏容易让人上瘾,所以如果把游戏吸引人的秘诀运用到学习和工作中,也许就会变得高效和有趣了,这就是游戏化(Gamification)这个概念的来源。两点建议:
1,明确学习和工作目标 (goal)
比如王者荣耀的目标是干掉对方的巢穴,跳一跳是获得更高的分数,在朋友圈刷存在感。同样,在学习工作中,给自己设定清晰具体的目标set a clear goal会让你找到努力的方向.
2,及时反馈(immediate feedback):让自己清楚距离目标达成还需要多久?
游戏有迅速和视觉化的反馈机制,每个人可以迅速地知道自己努力的成果.在学习和工作中,每进行到一个阶段,也可以停下来进行复盘,反馈越及时,行动调整就越迅速,目标达成就越快。
这个喜马拉雅是不是要问题,每次点击单曲循环都没有用。
1363726xpzw 回复 @linfeng_d2: 怎么老是提示无法收听呢?
第十八天
打卡
内容太少了!这是收费的课吗?
网易有道考神 回复 @zp1148: 同学再看看?你听的是自测版呀 还有对应的讲解版~
was it because 这句是疑问句为什么and不用or